Divinity 2 Max Source Points

Divinity

Looks like a Bethesda way to do things. I would not want that, source would lose every bit of what makes it special and become a 'buff resource', which would be a shame. On the other hand, i kind of understand, from playing through the Joy Act, that Source is a power inside every Sourcerer. Some have it, some don't. It is told that many sourcerers were brought to Fort Joy after a Source 'accident', where their power unleashed uncontrollably and unwillingly. That's why they have collars. But then, i fail to see the need for your party to unlock 'Source Points' and find external source pools. Wasn't Source a power contained in one's own body? I understand they did that for balance purposes but i feel it breaks their lore. Probably, i would have prefered a system where using source comes with a cost. Either some time to have it back and reuse it (in which case developing your power would allow you to use more of it before it drains out) or grant an 'Exhausted' status of sorts after you use too much of it. And i would have loved more Source related spells and abilities. Some relying only on source, the way Bless does.

Divinity Original Sin 2 Max Source Points Mod

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Divinity 2 Max Source Points Program

Source Points in Divinity: Original Sin 2 grant very powerful Source Skills that the player can use. Source Points are very rare. Players will receive their first Source Point slot after finding a statue of the Divines and porting to the Hall of Echoes. Casting source magic requires source points. This video will guide you through the whole process of getting souce points and the three source magic skills (b. Max is 3 source points but there's more masters than this. It just depends on how you wanna go about getting them. Example might be one master wants to give you a source point but will take it from dead spirits. So you might be playing your character as if he wouldn't be okay with doing something like that. I'm unsure exactly how many there are.